Leogames2016plus wrote: Want to see? Hi- You have over 100 notifications on your account. define bounce set size to ((size) / (2)) % change y by (10) if then point in direction ((direction)*(-1)) point in direction ((direction)+(180)) end change y by (-20) if then point in direction ((direction)*(-1)) point in direction ((direction)+(180)) end change y by (10) change x by (10) if then point in direction ((direction)*(-1)) end change x by (-20) if then point in direction ((direction)*(-1)) end change x by (10) set size to ((size) * (2)) %Also this workaround is too big to be a functional workaround. Make sure that screen refresh is disabled. It only works for 90 surfaces, however. Gravityuse_Games wrote: //There is somewhat of a workaround. This topic is about adding a dropdown to allow sprites to be bounced off of to the “if on edge, bounce” block.I saw discussion for that on that topicLet`s keep the convo in one place. Wahsp wrote: DuplicateNot exactly, that's a topic about a “bounce” block to replace the “if on edge, bounce” block.
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